Scoring is a par score system that calculates misses + procedurals + non-threat hits + raw time for a score per stage. The stage totals are added together for a total match score. Two hits in the kill zone are required per threat target. Misses are counted against the shooter when there are no hits OR ONLY ONE HIT in the kill zone and only a maximum penalty of two misses are counted. However, if a threat target presents a head shot only, only ONE HIT is required for that threat target. If a shooter engages all threat targets with a head shot hit then that shooter is given credit for all kill zone shots and no penalty is assessed.
Misses are 5 points each.
Procedurals are any infraction that would lead the RO to believe that the shooter would have been lethally engaged by the threat target. Procedurals are on a progressive scale of 10 points for the first and an additional 10 points for each consecutive procedural during the stage. (Example: 10 points for the first procedural, 20 points for the second and 30 points for the third penalties).
Non-threat hits are 20 points and ALL hits are counted against the shooter.
The shooter with the lowest combined score is the winner of the match.
A TWENTY-SECOND BONUS IS AWARDED FOR SHOOTERS THAT GO THRU THE TACTICAL SCENARIO STAGE AND THE SHOOTHOUSE STAGE COMMIT NO PROCEDURALS OR HAVE ANY MISSES.